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Instructions:
ECON 431 Economics Game Theory Project Paper
ECON 431 Project Guidelines – Spring 2020 Your group for this project should agree upon a scenario to analyze using the tools we have discussed throughout
this course. This scenario can be anything that interests you, for example: a plot from a movie or tv, a story about your favorite sports team, an interesting phenomenon you observe in the world and want to understand, or a model from this class that you would like to extend. You should clearly outline your research question and write down a game form that represents the scenario of interest.
You should describe the players (you should have n ≥ 2), the strategies for each player, and the payoffs of each player. You should also explain why the game form you write down describes your scenario of interest. Your project can be a theory or experimental project. Your paper should be a minimum of three pages (with standard formatting – no gigantic margins) and this can include any game forms or figures you would like to include.
Theory: When you write down the game form for your scenario, you should start with a specific example and do your best to generalize (i.e. starting with 2 players and payoffs such as 0 and 1 for the example and then expanding the number of players or replacing the payoffs with x and y). If you have trouble generalizing your game, you can find a real world example that is represented by your game form and analyze data from this example.
Experiment: You should use your game form to derive testable predictions. Your experiment should include: instructions (note that you cannot deceive subjects!), incentives (I will have a raffle for a prize later in the semester – you can let subject earn entries into the raffle), and an analysis of your results (including why you think they did or did not match your predictions). Be sure to include an attachment of your instructions in your final write-up for the project (these do NOT count as one of your three pages).
Note: Your project should be an original idea. This means, you should not turn in a project exactly replicating an example from class, a paper or other lecture notes from game theory, or a project from another professor’s class (without consent from that professor and Rachel). You may, however, EXTEND on existing ideas or use them for inspiration.
In either type of project, you should justify which solution concept you choose to use – or use multiple solution concepts (SPE, NE, PBE) and discuss which results seem the most intuitive (unless they are the same). If you are in a group, your teammates’ evaluations will be factored into your final project grade. Keep this in mind when deciding to shirk!
Here is a list of ideas that might help inspire your project topic: Sports, Video Games, Repeated Games, Bargaining Games, Contracting Games, Divorce, Voting, Politics, Firm Competition, Dating, Game of Thrones, Game Shows, Board Games, Survivor, Auctions, Communication Games, Poker, Coordination Games, Evolution, Pollution, Love Island, College Football Playoffs, Love is Blind, NBA Slam Dunk Contest, Commitment Mechanisms. (You may instead take inspiration from other places – be as creative as you like.
ECON 431 Economics Game Theory Project Paper
RUBRIC |
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Excellent Quality 95-100%
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Introduction
45-41 points The background and significance of the problem and a clear statement of the research purpose is provided. The search history is mentioned. |
Literature Support 91-84 points The background and significance of the problem and a clear statement of the research purpose is provided. The search history is mentioned. |
Methodology 58-53 points Content is well-organized with headings for each slide and bulleted lists to group related material as needed. Use of font, color, graphics, effects, etc. to enhance readability and presentation content is excellent. Length requirements of 10 slides/pages or less is met. |
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Average Score 50-85% |
40-38 points More depth/detail for the background and significance is needed, or the research detail is not clear. No search history information is provided. |
83-76 points Review of relevant theoretical literature is evident, but there is little integration of studies into concepts related to problem. Review is partially focused and organized. Supporting and opposing research are included. Summary of information presented is included. Conclusion may not contain a biblical integration. |
52-49 points Content is somewhat organized, but no structure is apparent. The use of font, color, graphics, effects, etc. is occasionally detracting to the presentation content. Length requirements may not be met. |
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Poor Quality 0-45% |
37-1 points The background and/or significance are missing. No search history information is provided. |
75-1 points Review of relevant theoretical literature is evident, but there is no integration of studies into concepts related to problem. Review is partially focused and organized. Supporting and opposing research are not included in the summary of information presented. Conclusion does not contain a biblical integration. |
48-1 points There is no clear or logical organizational structure. No logical sequence is apparent. The use of font, color, graphics, effects etc. is often detracting to the presentation content. Length requirements may not be met |
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ECON 431 Economics Game Theory Project Paper |
ECON 431 Economics Game Theory Project Paper